The rise of
the cyberpunk aesthetic in the 1980’s often is seen as foreshadowing the
development of digital media in the age of the Internet. Specifically, William
Gibson’s Neuromancer describes in
vivid detail a world in which people can jack into cyberspace and access
mountains of information at the click of a button. Cavallaro argues “in
cyberculture, we encounter an eminently postmodern culturescape wherein
tecnoscience challenges the western tendency to conceive of the real as fixed
and of scene as the means of quantifying and representing it” (Cavallaro, p.
36). The cyberpunk aesthetic focuses on the hyper-reality and constant
reproductions of simulacra that is often described as part of the postmodern
world-view. Furthermore, Cavallaro relates the movement to both Lacan’s
psychoanalytic parable of the mirror stage. He also brings in Althusser’s
concept of interpellation through which ideologies hail subjects into existence
and requires us to adopt mythological and archetypal identities. The cyberpunk aesthetic
and virtuality interpellate their subjects through fiction and fantasies. Thus,
we see Neuromancer as a point where
the postmodern ideology engaging with modern society through fictive and
fantastic storytelling to provide a larger view of the rise of the digital age.
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Nice post. I think I especially like this articulation: "The cyberpunk aesthetic and virtuality interpellate their subjects through fiction and fantasies. Thus, we see Neuromancer as a point where the postmodern ideology engaging with modern society through fictive and fantastic storytelling to provide a larger view of the rise of the digital age."
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